Until Someone Passes GMTK 2026
Narrative / Art Game · Team Lead · Design & All Programming
Among ~10,500 entries · 37,000+ jammers: #53 worldwide in Audio · #126 Narrative · #140 Artwork
Five days until the party. A short game about social anxiety, made in 4 days for GMTK Game Jam 2026 (theme: Count Down). Three ways to play — walking, defending, dodging — and when something gets past you, you hear yourself say something unkind. I led the three-person team, designed the game, and wrote all the code.