Math, Code, and a Bit of Creativity

I'm a first-year Mathematics student at the University of Waterloo, exploring the intersection of applied math, scientific computing, and machine learning. I enjoy digging into the theory behind algorithms and finding elegant solutions to complex problems.

Outside of academics, I build games in Godot and compose music as a keyboardist. These creative outlets keep me balanced — and remind me that problem-solving isn't just about numbers.

Recent Work

Sentimen Flow

Project Video

Hackathon project built in 48 hours — sentiment analysis tool for text data.

R&S Studio

Visit Website

Music production studio for game soundtracks and animation scores — collaboration with Rouri.

Signal Split

Project Link

A platformer game built in Godot for the Waterloo Game Jam — built in 72 hours.

Spring Oscillator

Project Link

Physics visualization of spring. 1st place at Socratica's Claude Create-A-Thon — built in 6 hours as a team project.

Pendulum Simulation

Project Link

Interactive pendulum visualization — built in 6 hours as a team project.

Knights-Mountain

Project Video

Pixel-style 2D side-scrolling game, my first Godot game project — built in 4 months.

Eonseed

Project Link

A simulation game exploring bacterial growth and colony dynamics.

Technical Skills

Languages

Python, C++, GDScript, HTML/CSS

Tools & Frameworks

Godot Engine, Git, LaTeX, Blender

Get In Touch

Feel free to reach out if you'd like to collaborate on a project, discuss ideas, or just say hi.